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Thursday, 6 December 2018

selling candles on market day


This term our Project Based Learning (PBL) has been about design and the big question was; How can we use a Steam approach to make a marketable product?

First we learned what STEAM stood for.
S for Science
T for Technology
E for Engineering
A for the Arts
and M for Maths
Then we were given challenges. The first to make a chair using newspaper, string and straws that was able to hold a figure made out of multi-link blocks.
Then; make a table that was able to balance M&Ms for the team. We were much better at the second challenge because …  everyone was helping and also it was book day

In Literacy we learned to write up science experiment did and to write a technology report using the design process of ask, imagine,

plan, create, improve and share.

Our next step was to form teams and ask ourselves the big question again.
How can we use a Steam approach to make a marketable product? Our aim was to create enough products or experiences and sell it to raise money for charity.

My team made this… candles and marshmallow man


Reflection
Science Experiment


My highlight from this PBL was… our candles and  marshmallow men sold out really fast.  Miss Dungey  was our first customer

Next time I would … change our product because the kids would get the marshmallow men and the adults would like our candles and we needed to make more candles

what do you think I should change  next market day ?